Set in Sydney over two distinct eras, Playing Beatie Bow begins in 1985, with teenager Abigail discovering that she can communicate beyond the grave with a person who lived in Sydney in 1873. As their communications continue, Abigail suddenly finds herself transported back in time, where she discovers a great deal more about herself than she would have done had she remained a discontented teen in modern times. Through her adventures, she also contributes to the lives of those around her.
Radio adaptation of Playing Beatie Bow in three parts by British script-writer Joe Dunlop.
'Abigail (Catherine Văn-Davies), a teenager dealing with her parents’ messy separation, follows the mysterious young girl Beatie Bow (Sofia Nolan) back through time – from the hustle and bustle of Sydney’s The Rocks in the present day to the year 1873, when the suburb was full of struggling immigrant families, gangsters and a whole host of larger-than-life characters. With the help of Beatie, her wise grandmother, and the whole Bow family, Abigail goes on a wild adventure through twisting alleyways of history in a race to find her way home.
'This moving human story is set in and around the real-life suburb that STC calls home and will overflow with history, song and sparkling humour. Grandparents, parents and teenagers will all find something to love in this family story – a combination of Mulvany’s characteristic warmth and vivacity and Williams’ monumental vision.' (Production summary)
Unit Suitable For
AC: Year 7 (NSW Stage 4)
Themes
Colonial and contemporary Sydney, coming of age, family, hardship, identity, Language, poverty, resilience, the past, time travel
General Capabilities
Critical and creative thinking, Information and communication technology, Literacy, Personal and social
Lesson plan by Anthony Shaw for the 'Teaching Classic Australian Children's Fiction' Exhibition.
'Fantasy narratives for young people that represented Australia’s history, prior to, and after white settlement, initially depicted alternative pasts in which the land was populated by familiar European and British magical beings such as fairies and giants. Ruth Park’s Playing Beatie Bow (1980) marked the beginning of Australian children’s fantasy that sought to depict the country’s urban colonial history and reconcile its development into a modern nation. The time-slip novel, in which 14-year-old protagonist Abigail Kirk unwittingly travels from Sydney in the late-1970s to 1873, nevertheless engages in a similar process of importing British mythology to fill a presumed cultural vacancy in which First Nations people are erased. In Park’s novel, the folklore of the Orkney Islands, from which the family she encounters in the past has emigrated, provides the explanation for Abigail’s time travel and her place in contemporary Australia. Abigail’s time travel experience uncovers direct genealogical links between contemporary Australians and colonial settlers and the supernatural connections between Abigail and the colonial family counteract the absence of local mythical traditions.' (Publication abstract)
This Exhibition is a collection of extensive teaching resources for classic Australian children's texts. The resources are aimed at upper primary school and lower high school teachers. The collection forms part of Anthony Shaw's Learning with Literature program.
'Ruth Park’s Playing Beatie Bow (1980) is a fantastical, time-travel novel that is also fascinated with lived history. It is especially interested in the question of how, that is through what means and forms, our past is remembered and mediated. Do we remember the past through what is recorded in official archives and taught on school and university curricula? Or are there other ways of accessing what took place before our own time? It is a children’s nursery rhyme and a discarded piece of old cloth that enable the transportation of Playing Beatie Bow‘s Abigail Kirk back to Sydney’s The Rocks in 1873, suggesting that popular song and ephemeral objects can open historical horizons and be the catalyst for reconstructing meaningful stories.' (Introduction)