'Prince Kered loses his family, castle and kingdom of Tanaria to the barbarian Sarods. Abandoned to die in the desert, he is rescued by some surprising new friends. Pursued by the Sarods and bound by a prophecy, Kered and his friends flee north to seek refuge with Kered's uncle ... but to reach safety they must face haunted ruins and magical dangers.' (Publication summary)
'Kered discovers his uncle is plotting to take over Tanaria himself rather than restore Kered to his rightful throne. Forced to flee again, he heads south, gathering allies to his cause. As Kered learns more about the role laid out for him in the Prophecy of the Sharid, he discovers that the future of the entire Ten Realms depends on his ability to defeat the Sarods.' (Publication summary)
'Kered and his army arrive in Tanaria to battle the Sarod leader and his demon hordes. But the Sarods are not Kered's only problem - his allies may be as dangerous to him as his enemies, and he must convince the spirit of the Taran diamond that he is worthy to be king. A gripping and dramatic conclusion to Kered's epic struggle.' (Publication summary)