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"Tark and Zyra are teenaged thieves on a quest. In a world of magic and science, where dragons and mages exist alongside drones and lasers, they endeavour to reach the haven of Designers' Paradise. But their world is not what it appears to be and their haven is about to come under threat of destruction. Can Tark and Zyra save Designers' Paradise ... and their own." -- Publisher's blurb.
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Notes
Expanded from the author's short story 'Game Plan', published in the anthology Trust Me! (2008).
Source: George Ivanoff, 'Playing Gamer's Quest', Viewpoint : On Books for Young Adults, 18(1) (Autumn, 2010): 6
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