Epic dark fantasy.
'Waking in Anaskar Prison, covered in blood and accused of murder, nobody will listen to Notch’s claims of innocence until he meets the future Protector of the Monarchy, Sofia Falco.
'But Sofia has her own burdens. The first female Protector in a hundred years, her House is under threat from enemies within, the prince has made it clear he does not want her services and worst of all, she cannot communicate with her father’s sentient mask of bone, the centuries-old Argeon. Without the bone mask she cannot help anyone — not herself, and certainly not a mercenary with no powerful House to protect him.
'Meanwhile, far across the western desert, Ain, a young Pathfinder, is thrust into the role of Seeker. Before winter storms close the way, he must leave his home on a quest to locate the Sea Shrine and take revenge on the people who drove his ancestors from Anaskar, the city ruled by the prince Sofia and Notch are sworn to protect, whether he wants their help or not.'
Source: Publisher's blurb.
'The city of Anaskar is facing its most desperate challenge in centuries.
'The enormous corpse of the Sea Beast has breached the walls and an invasion from across the sea is threatening. Cut off from the mysterious golden egg and bereft of the hope of ever seeing his family again, Ain remains in prison, at the mercy of the new king who obviously wants something from him.
'Meanwhile, Flir and Luik struggle to contain the illness spreading from the Beast, as Notch and Sofia begin their desperate search for her father.
'Charged with hunting down Vinezi, Flir and Luik find themselves thwarted at every turn while Notch and Sofia discover twisted magic is at work in the Bloodwood where the strange Sap-Born may prove to be the worst threat they have encountered yet.'
Source: Publisher's blurb.
'The Ecsoli have taken Anaskar, raiding the city for bones of the Sea God and holding King Oseto captive in his own palace. Yet there he discovers an even greater threat in the form of his own Greatmask, who grows impatient for the Sacrifice.
'Hiding in the blackened streets, Flir must deal with her uncertainty regarding Kanis while gathering a resistance force, where she discovers even her vast strength seems useless before the blue-cloaked Ecsoli.
'Beyond the Wards, Ain heads home, ready to face the shame of failing at the Sea Shrine. Instead, he finds mysterious and deadly Darklings hunting his loved ones. In his desperation he makes a startling discovery about his Pathfinder heritage.
'Meanwhile, miles distant, Sofia and her father struggle for mastery of Argeon and Osani as they race toward the city. A battered Notch finds himself making a similar journey, just as unsure if he will return in time to help the city in its darkest hour, as enemies pour through its broken walls.'
Source: Publisher's blurb.
'A dark sorceress sinks her talons into the land...
'War-hero Notch has abandoned his king and city to wage a war against his own guilt. With the giant Alosus at his side, Notch must search the Land of the Sun for ancient magic to bring a loved one back from the dead. But when he arrives in the city of vipers, Notch quickly finds himself entangled in a web of conspiracy and hidden motives as ruthless Houses vie for the soon to be vacant throne.
'Far across the glittering sea, Notch's home of Anaskar is still reeling after repelling a mighty invasion. King Oseto is forced to scatter his heroes across the world in a desperate quest for the last sea beast and its bones. With them, he will be able to forge new Greatmasks to protect his people and the fragile state of peace between nations.
'Yet evil stirs in every corner of the lands. Reports of new, foul creatures and old foes alike are growing; and worse, the King fears that through his own weakness, he himself has unleashed the architect behind it all.'
(Sourced from bookseller's website.)
'Notch finally holds the answers he sought, along with an unsuspecting Sacrifice... but drawing all the pieces together will prove a greater challenge - especially when it becomes clear that the Fura Leones does not approve of such desperate measures. In Renovar, Flir must find a way to salvage the bones of the frozen Sea God but Chelona has other plans for the mighty corpse, and trapped within her now is Seto, whose frustration can only build as he watches over but cannot warn his friends. Equally troubling is the floating city of Ilesinya, which now hovers dangerously near Anaskar, seemingly poised to strike. Lord Danillo is drawing together his allies in a final gambit to defeat Chelona and her unstable creation, Zasemu, but none know her true plan... and when it becomes clear, all lands will face a threat like no other.'
Source: Publisher's blurb.