'The author’s playfulness is to the fore in this strange, charming book. It is a game which invites the reader to roll the dice, take a card from the deck, gain points, lose a turn, and, one way or another, advance around a notional game board: a pirate’s world of exotic ports, risky encounters, escapades, wonders and the routine of shipboard life, always in the presence of the moody, changeable sea. The cards that guide us are like entries from a log in which, generally, the captain speaks in the second person. Some are as brief as a phrase (‘Mast struck by lightning’), others a couple of taut paragraphs. Patches of narrative and patterns of repetition emerge from the sequence, which we might ‘reshuffle’ to create our own order. Variation is part of the game.'
(Introduction)