'Monsters are everywhere in our popular media narratives. They lurk in the shadows of video games and computer animations, ready to pounce. They haunt the frames of horror films and fantasy televisions shows. They burst out of panels in many comics and graphic novels, bringing with them grotesque forms and nightmarish transformations. They feature recurrently in scary stories for children, echoing the fears of old myths, legends, and fairy tales, and forever drawing attention to our complex views of heroes. They inhabit our nightmares, and challenge our certainties. Monsters are, above all, metaphors. They function both as warnings and as reminders of that which we fear, and which we do not want to admit we desire. Monsters are creatures of difference, but they are never far removed from our human worlds. They aptly reflect not only our fears, but also our deepest and most illicit desires, and like to draw attention to the darkest aspects of our human experience, from the extraordinary to the everyday, from our fictional contexts to the horrors of social media. The monster metaphor is not just part of the imagination, but particularly functions as a representation of “features of a world” that “we are not altogether comfortable living in” (Scott 5).' (Piatti-Farnell, L., & Peaty, G. (2021). Monster. M/C Journal, 24(5)
2021