'In a world of magic, can science save the day?
'Wednesday Weeks never wanted to be a sorcerer’s apprentice. She’d rather study science than magic. But when her cloak-wearing, staff-wielding grandpa is captured by a power-hungry goblin king, Wednesday must find a way to embrace her magical heritage and rescue him from the dreaded Tower of Shadows.
'Luckily, she’s not alone. Her best friend Alfie is a prime-number fan and robotics expert who’s all-in on Wednesday’s epic plan involving parallel universes, swords of power, and a wise-cracking talking skull.
'But it’s going to take more than science, magic, and the world’s cutest robot to take down this bad guy. Because the goblin king is playing for the ultimate prize – and Wednesday and Alfie just walked into his trap…' (Publication summary)
'Gorgomoth the Unclean is on the loose again and he's out to ruin everything.
'When Gorgomoth steals the ruby ring and turns Grandpa into a frog, (how very dare he!) it's up to Wednesday and Alfie - with help from Bruce and their new friend Adaline - to track down Gorgomoth and stop him bringing on the Third Age of Never Ending Darkness.
'Wormholes, giant pinball machines, an evil lair, some misbehaving magic and missing eyebrows (Wednesday doesn't want to talk about it) all feature in this hilarious adventure to save the nine realms.
'Book 2 in the brilliant Wednesday Weeks series, which asks the question: In a world of magic, can science save the day?' (Publication summary)
'Gorgomoth the Unclean is back and he's up to no good, of course. Can Wednesday and the gang beat Gorgomoth to the long-lost Stone of Power, or will the world be plunged into Never-Ending Darkness?
'Just when it seems like Wednesday and Alfie might finally be free to get on with their lives without Gorgomoth ruining everything, the Unclean one rears his ugly head again.
'This time Gorgomoth is on the trail of the long-lost Stone of Power, which he will be able to use to rule the nine realms and bring about the Third Age of Never-Ending Darkness.
'Now Wednesday and the gang must beat Gorgomoth to the stone and pass three trials to see who is worthy of its ancient power. If they don't win, it might just be the end of the world.
The final instalment in the mind-bogglingly fun series that asks the question: in a world of magic, can science save the day?' (Publication summary)