'This paper extends the concept of collaboration to that of exchange in order to redefine human creativity as an active, continuous process. By focusing on the notion of exchange as interaction, namely, a process of ‘giving’ and’ receiving’ (Abramovic 2015: 13) it brings us back to the fraught concept of subjectivity; it then seeks to identify some of the key conditions that enhance creativity by interrogating the difference between ‘play’ and ‘game’ (Pope 2005: 119–22). The paper draws on close readings of texts and calls upon evidence provided by case studies based on interviews with artists and scientists.' (Publication abstract)